Patch 3.3.2: PvP healing change incoming

Posted on Feb 04, 2010 under PvP |

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As many suspected might have been the case, the recent resilience change seems to have made healing a little too strong in PvP. To continue the efforts of slowing down the pace of PvP in the final arena season of Wrath of the Lich KIng, Zarhym has made the following announcement regarding healing Patch 3.3.2:

Patch 3.3.2 is bringing about a change to the way healing functions in Arenas, Battlegrounds, and Wintergrasp. We have applied a debuff to all players in these zones which will decrease the effectiveness of all forms of healing by 10%. This includes heals from items such as Healthstones and potions, however, it will not affect defensive shields or auras. This change is being made to balance the effectiveness of healing against the recent buff we made to the damage reduction component provided by resilience. Rest assured that we will be closely monitoring the effects both the healing and resilience changes have on Battleground, Wintergrasp, and Arena PvP game play to ensure that fights last a reasonable amount of time without overtly skewing the effectiveness of any class, role, or team combination.

Should we hear any further announcements today, we’ll make sure to keep you posted.

WoW.comPatch 3.3.2: PvP healing change incoming originally appeared on WoW.com on Tue, 02 Feb 2010 05:05:00 EST. Please see our terms for use of feeds.

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